Publications

Apple vs. Meta: A Comparative Study on Spatial Tracking in SOTA XR Headsets

Published in Proc. ACM ImmerCom (co-located with ACM MobiCom), Washington, D.C., USA, Nov. 18, 2024, 2024

In this paper, we develop a modular testbed to evaluate the tracking performance of commercial XR headsets, incorporating system calibration, tracking data acquisition, and result analysis, and allowing the integration of external cameras and IMU sensors for comparison with opensource VI-SLAM algorithms.

Recommended citation: Hu, Tianyi & Yang, Fan & Scargill, Tim & Gorlatova, Maria. (2024). Apple vs. Meta: A Comparative Study on Spatial Tracking in SOTA XR Headsets. 10.1145/3636534.3696215. https://www.researchgate.net/publication/384267835_Apple_vs_Meta_A_Comparative_Study_on_Spatial_Tracking_in_SOTA_XR_Headsets

SEESys: Online Pose Error Estimation System for Visual SLAM.

Published in SENSYS '24: Proceedings of the 22nd ACM Conference on Embedded Networked Sensor Systems, 2024

In this paper, we develop a SLAM system run-time status monitor (RTS monitor) that performs feature collection with minimal overhead, along with a multi-modality attention-based Deep SLAM Error Estimator (DeepSEE) for error estimation.

Recommended citation: Tianyi Hu, Tim Scargill, Fan Yang, Ying Chen, Guohao Lan, and Maria Gorlatova. 2024. SEESys: Online Pose Error Estimation System for Visual SLAM. In Proceedings of the 22nd ACM Conference on Embedded Networked Sensor Systems (SenSys '24). Association for Computing Machinery, New York, NY, USA, 322–335. https://doi.org/10.1145/3666025.3699341 https://doi.org/10.1145/3666025.3699341

A Computer Game-based Tangible Upper Limb Rehabilitation Device

Published in HAI '22: Proceedings of the 10th International Conference on Human-Agent Interaction, 2022

In this paper, we presented a computer game-based tangible upper limb rehab device for stroke people to stimulate them to exercise.

Recommended citation: Qinglei Bu, Xiaoyi Cheng, Fan Yang, Jie Sun, Limin Yu, and Ying Hou. 2022. A Computer Game-based Tangible Upper Limb Rehabilitation Device. In Proceedings of the 10th International Conference on Human-Agent Interaction (HAI '22). Association for Computing Machinery, New York, NY, USA, 309–313. https://doi.org/10.1145/3527188.3563919 https://doi.org/10.1145/3527188.3563919