Publications

A Computer Game-based Tangible Upper Limb Rehabilitation Device

Published in HAI '22: Proceedings of the 10th International Conference on Human-Agent Interaction, 2022

In this paper, we presented a computer game-based tangible upper limb rehab device for stroke people to stimulate them to exercise.

Recommended citation: Qinglei Bu, Xiaoyi Cheng, Fan Yang, Jie Sun, Limin Yu, and Ying Hou. 2022. A Computer Game-based Tangible Upper Limb Rehabilitation Device. In Proceedings of the 10th International Conference on Human-Agent Interaction (HAI '22). Association for Computing Machinery, New York, NY, USA, 309–313. https://doi.org/10.1145/3527188.3563919 https://doi.org/10.1145/3527188.3563919